﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace RolePlayingGame
{
    public class PlayerSpeedy : PlayerBase, ICollidable
    {
        private const char playerSpeedySymbol = '\u26b6';

        public PlayerSpeedy(Coord startLocation)
            : base(startLocation, playerSpeedySymbol)
        {
            this.armour = 75;
            this.damage = 100;
            this.speed = 150;
        }
    }
}
